Our team

United by our mission – divided by geography. We're a small remote-first studio in Aotearoa, New Zealand, backed by great advisors and tech.

We're looking for

We're hiring


We're looking for

We're currently looking for

We're hiring


We're currently looking for

We're currently looking for

We're hiring


We're currently looking for

Joe Raeburn
CEO & Co-founder

Eight-year-old Joe remembers fighting over who got to be the Helicopter in Silkworm on Amiga with his best friend. And then losing in a glorious cacophony of co-op play.

Tim Knauf
CTO & Co-founder

1988: Nine-year-old Tim sketches the design for a multiplayer, networked point-and-click adventure at his family's kitchen table.

Luke Smith
Senior Game Designer

Games were scarce in Luke’s childhood home, so he built his own using Q-BASIC. His first text adventure was gleefully deadly. He was hooked.

Stephanie Lincke
Senior Backend Developer

Steffi's game development career started at ten, with a text adventure centred on avoiding the teachers in the school building while skipping lessons.

Ross McCaughey
Senior Artist

From the seaside salt-air haze of Windang Australia, fed on a typical 80s/90s cultural diet of pulpy comics, VHS and Saturday morning cartoons, connector pens and garbage pail kids stickers, Ross’ artistic pursuits emerged.

Anna Brockless
Generalist Artist

The first game Anna remembers playing was Spyro the Dragon. It's what sparked her interest in art and games with bright colours and expressive, over the top characters.

Weber Li
Senior Server Developer

Weber is a full-stack engineer. His goal at 2UP Games? Keep lagginess away.

Phil Yum
Senior Game Developer

Phil is excited to bring co-op experiences to mobile.

James Brown
Senior UX Designer

Meet James, the playful and passionate game enthusiast. Since his earliest encounters with video games, running floppy disks in DOS prompt, James has been captivated by the magic of interactive experiences.

Calum Spring
Lead Developer

Calum grew up with an N64, Gameboy Color, and DOS & Windows 3.1, and his experiences with these devices ignited his passion for capturing the wondrously vivid experiences only possible through game creation.

We're hiring!

How we work

The best in this industry are spread around the globe. We make sure that geography isn’t a barrier to building an amazing core team. Remote working at 2UP means you will have the latest equipment, at home. It means we will talk online every day, and meet up every few weeks.  

We are open to applicants whose time zones overlap with New Zealand. (E.g. Australia and California works. Europe doesn't.)

2UP power-ups

We’re all about you being you, so you’ll have full autonomy over how you work and some flexibility in when you work. We’re well funded which means you can get good kit and know that you’re financially secure. We also offer stock options to all employees.